This week, we decided to choose the name of the game.
After reflection, we opted for "Devil's Advocate".
This name is quite ambiguous and reflects fairly well the uncertainty of the story, which is written according to the player's choice.
Since it is possible to be good or bad in our game, we needed a name that can apply to both situations.
I then remembered Lucifer. He is an angel, but who rebelled to become evil.
I enjoyed the contrast between his good and bad side, so I wanted the name of our character has a link with Lucifer.
We could not call the hero Lucifer, so I proposed the idea of finding an anagram, which would be revealed at a specific time in the game
So I did some research, and we agreed on "Luc Fogiere" the anagram of "Ego Lucifer" (I chose Latin for the diversity of language).
We had a few concept art of some characters (although the art style does not fit with our game :
| Messenger Angel |
| The Devil |
| The Hero, with good karma |
| The Hero, with bad karma |
To add a tactical aspect to the game, we had the idea to add a companion to fight alongside the Hero.
It would be possible to give orders to the companion, by pausing the game.
The companion could be called "Helldog" because they would meet in hell, so it's a creature from there.
The appearance of companion would change, according to the hero morality choices during the story.