Hello this is my blog for game design module.
Here I will report the progress of the group and my personal work.
Thank you for visiting.
Thursday, 24 November 2011
Week 9 - Menu interface
We also worked on the main menu concept art :
Main menu
We though about a dynamic background that would change according to the hero's karma, in the story mode. This kind of destroyed city could be an example of a "evil side" save in story.
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